Showing posts with label false sense of entitlement. Show all posts
Showing posts with label false sense of entitlement. Show all posts

Thursday, July 9, 2009

Oh, and it's not just no-games

According to analysts, video game sales aren't on the decline due to a lack of new "AWESOME CONTENT, PLEASE REPLICATE," but a combination of the lack of blockbuster titles and the game resale and rentals market.

Game makers aren't making as much money due to recycling of games through resale chains like GameStop and rental services such as GameFly (let's try and be more redundant between paragraphs, shall we?). So the next time you see that high-pitched voiced rabbit on TV or get a request to sign up for low introductory rates on GameFly, remember you're actually helping to kill the games industry.

That and stealing games.

That and game makers aren't making new good content (you know, doing their jobs).

Monday, April 27, 2009

Back to back. This time about war time.

To make up for the fact that I'm uber abgestoppt and have not been updating regularly (also winning 12 hour, multiple Magic limited events), here's a double dose of vidya gaiman news.

Konami has recently come under fire for their now canceled title, "Six Days in Fallujah," a first person shooter that looked to recreate a 2004 Iraq war skirmish. To clarify, the title was cancelled due to the antipathy from those for and against the war and not because Hideo Kojima sneezed or something crazy like that.

While I'd like to have something snarky to say about taking video games too seriously, being able to fight in scenarios in recent history with people you may even know/have known and how cool that would be, or people's tendency to jump all over various forms of media just because it's entertainment that doesn't sit right with them and "people" have this ridiculous sense of entitlement to not be offended by anything ever, I think I'll have to call this one on a count of "too-soon syndrome."

The game was only announced a few weeks ago and was handed over to military simulation makers Atomic Games. The press release expounded the necessity to convey the heaviness of war rather than, I'd assume, running around as some kind of steroid-bound super soldier with a regenerating health meter and automatic gun/chainsaw combo that would easily overheat and probably kill you and any immediate soldiers in your vecinity before it could be used for actually shooting the opposing force. From the description, it just seems like the game would be handled in a tasteful manner as possible. Guess people just can't embrace alternative venues storytelling outside of the History channel or children's books.

I just shot a Poland Springs bottle in my recycling bin from my bed, I'm pretty sure I'm the best sports anything ever.