In my last post I made my off the cuff remark about my fears for the coming year of video gaming, partially summed up by my wanting to respond to the moviebob video in my first entry (a lot more detail to come in part 2 of that).
After Comic Con day 1, I had some hands-on time and got to watch other people demo what looks to be a healthy selection and quality of games. My real issue has been with the games I've been waiting for.
This video is probably one of the general summaries of what infuriates me about the recent mire of video gaming (and shut up, I know there have been some awesome SHOOTAN titles as of late, I could care less). Up to about 3 minutes in, you have almost a copy-paste of RE4 with some new "does nothing" partner, your enemies do the "sprint at you and then lurch closer when they're in pouncing range" and at that three minute mark... the voice acting... "PAHTNAH!" ffffffffff. Seriously? I know RE isn't a series backboned by dialog, but at least try not me make some... well, I don't know where your partner's from, but it isn't the deep south. Let's not emulate that.
In case you're missing it, it's rehashing the same old stuff that gaming has grown past. I'm not asking for the game to crush you, especially not in the demo, but there's a sense of terror that existed in the RE franchise before RE4, and a lot of it had to do with how the enemies around you acted. Prince of Persia had so much going for its first reiteration with Sands of Time, the story, just everything... it may be my (as it is for a number of others) favorite game of all time. The new game doesn't copy that. You're playing Dante in a PoP game with less stylized combat and doing now more off-the-wall, over-the-top acrobatics. In Sands of Time, you had that "I WANT TO DO THAT!" feel happening. You could do that. You could run along a wall and jump off using momentum. Cool. Now you're flying around, wall-running upside down and other malarky... it goes from fantastic to just fantasy.
Ok, those are two totally different gripes, a third of which can be said for Mirror's Edge. Needless to say, these gulches in in games people were supposed to be excited for, along with a list of titles I don't have anything to base expectations off of lead me to fear the impending implosion of popular gaming. Some of my fears have been hacked into, at least for 2009, thanks to Comic Con. But there's still a lot to be said about the current state of gaming.
Hello world!
7 years ago
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