The assessment claims that mobile platform gaming will be bringing major money over to the industry, such as through iPhone apps and the like.
In a statement taken from a Boston Globe article on the analysis:
"The expansion of casual games, simpler user interfaces and the proliferation of innovative business models is broadening the gamer demographic. The timing is ripe for service providers to hedge the business cycle."In short: casual gaming, particularly through mobile phones or anything that can be played quickly via broadband (be it Peggle or Brawl).
So what does this mean for you? Numbers say ~50% of gamers a girls, most are around 33 years-old and, as I reported way back, mobile gaming's stake in the market is growing. Does this mean "more expensive" platforms like the DS and PSP are going to go out of fashion for iPhone apps store downloads? Probably not. But it does mean that gaming is going to cater less towards sitting down for hours and make way for a more on-the-fly experience.
A video from moviebob (THE GAME OVERTHINKER ZOMG) shows a possible third way for gaming to go, though this seems like more of a "full game" experience rather than the portable craze way. The "idea" posits a game that turns into a movie, similar to the failed Alone in the Dark remake, which allowed you to "skip scenes" and go to whichever level you like.
Casuals who can't beat Dante Must Die mode get their full game "experience," while the hardcore set gets the gaming experience. Yeah, you should just watch the video for this one.
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